Prototyping Game Design
Small GallerySeptember 7, 10am â 1pm
Interested in designing a tabletop role playing game, board or card game? Playstorming is a way to take your initial idea and make it real to see what works. Analog game designers Emily Care Boss (Romance Trilogy, Bubblegumshoe) and Epidiah Ravachol (Dread, Swords without Master) will share principals for this design exercise, and guide groups in tackling an idea or two that participants bring. Weâll provide prototyping materials (dice, counters, paper, writing utensils, playing cards etc.). You bring an idea or willingness to help someone else explore something new.
This event is part of Damage Camp workshop day, happening on Friday, September 7.