Cross-Pollinated Pixels
Cultural Exchange Between Games and Experimental Film
Daniel McIntyre
As a celluloid-based experimental filmmaker, I stumbled into the independent games community by accident, at a time when I needed it most. New to games, I found a kinship among a new community and was struck by the deep similarities that exist between artists’ moving image and independent games. I’d like to explore how experimental film and dating sims/indie games are very similar in terms of art practice, narrative exploration, information delivery, and expression and essay techniques by looking at dating sims, VR essays, and interactive diaries through a queer experimental filmmaker’s perspective (and maybe a little plant metaphor). My goal is to discuss examples from both film and game industries and discuss the natural crossover / cross-pollination that exists already, and make a case for deeper collaboration between the two. I’d also like to discuss that the way we exhibit these works should also not be binary - instead, I argue that we should invite both communities to view works in each other’s methods of exhibition, and expand the way we approach each critically.
This talk is part of the Damage Camp conference on September 8.